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Enable MIP Mapping

Checking "Enabled MIP Mapping" substitutes lower-resolution textures on distant objects. Depending on your system specifications, toggling "Enable MIP Mapping" on can increase the image quality and improve your game experience.

When "Enable MIP Mapping" is toggled on, a much larger amount of texture memory is used. Please be aware that this mode is not suitable for all machines.

Checked - Applies lower-resolution textures on distant objects.

Not Checked - Applies full-size textures to distant objects.

Skyfiredancer (talk) 20:04, May 4, 2017 (UTC)

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